Used in the extraction of metal ore, metal mines are of primary importance to all emerging and established empires.
Crystals are the main resource used to build electronic circuits and form certain alloy compounds.
Deuterium is used as fuel for spaceships and is harvested in the deep sea. Deuterium is a rare substance and is thus relatively expensive.
Solar power plants absorb energy from solar radiation. All mines need energy to operate.
This factory provides the optimization of resource production on planet.
Shortens research time each level by 8%.
Used in the extraction of metal ore, metal mines are of primary importance to all emerging and established empires.
Crystals are the main resource used to build electronic circuits and form certain alloy compounds.
Deuterium is used as fuel for spaceships and is harvested in the deep sea. Deuterium is a rare substance and is thus relatively expensive.
Solar power plants absorb energy from solar radiation. All mines need energy to operate.
The fusion reactor uses deuterium to produce energy.The efficiency of Deuterium power plant raises according to the Energy Technology level as well as its own level. The formula for energy production is:
Energy produced = 30 x Deuterium Power Plant level x (1.05 + (0.01 * Energy level))^Deuterium Power Plant
Robotic factories provide construction robots to aid in the construction of buildings. Each level increases the speed of the upgrade of buildings
This is the ultimate in robotics technology. Each level cuts the construction time for buildings, ships, and defenses
Resource Hideout protect a certain amount of your stored resrouces from being taken when a planet is attacked.
Resource Silo provide huge storage containment for raw unprocessed resources. The higher the level, the resources can be held. Once the capacity is used up, no more resources can be harvested.
All types of ships and defensive facilities are built in the planetary shipyard
A research lab is required in order to conduct research into new technologies.
The Terraformer increases the usable area on the planet. For each level of Terraformer you get 5 additional fields to use and one extra field every even level, one field is occupied by Terraformer itself.
To start building Terraformer you don\'t need the energy available, you just need to be capable to produce enough energy to start the building.
With an Alliance Depot you can supply fuel to friendly fleets in orbit. The Alliance Depot allows you to support friendly fleets so they can remain stationed at your planet for a time. The depot can launch a support-rocket that brings deuterium to the fleet in the orbit. The amount of deuterium is 20,000 deuterium for each Alliance Depot Level.
The moon has no atmosphere therefore a lunar base must be built before the settlement of other buildings. Each level of Moon Base gives 3 extra fields. Once built, the Moon Base can never be deconstructed.
The sensor array allows you to monitor fleet movements. The higher the stage, the greater is the range of the Phalanx. One use s 5.000 deuterium. Note that moons cannot be scanned with Phalanx due to their lack of the atmosphere
What Sensor Phalanx can see:
Jump gates are huge transmitters that are able to send large fleets without loss of time through the universe. You can\'t transfer your resources this way. There is a sixty minute cooldown time on both Jumpgates that were used.
With this building, a portion of the planet production are automatically sent to your Moon and increases moon field and storage capacity.
Meaning 'Massive Sattelite Transmittion Array', this building extends the range of how far your Fortress can expand through the galaxy.
Upgrade this megastructure in order to have increased benefits. Bonuses are only applied once the megastructure level is complete.