New in-game content
- - Vault - users can request resource loan and have a period to pay. Not paying under time limit will LIMIT GLOBAL resource production to 20% until it's totally paid.
- - Daily Missions
- - Fleet Templates - create your own preset template to send quick fleet
Interface Changes
- - Fixed building pages refresh to initial popup instead of built popup
- - Removed inserted user ship quantity from Battle Simulator, instead, he can see the amount of ships able to be sent
Ancient Technology
- - Removed University level 1 requirement from Ancient Technology
- - First level of Ancient Technology can only be acquired after player find the research on Expedition Mission. This balance new players and regular players.
Megastructures
- - Resource production from specific Megastructure mines has been increased by 2.5x
- - Each megastructure will have their own shield with same power as Orbital Defence Platform
- - Megastructures can be targeted for Destroy Mission, just like Moons.
- - Removed Buildings from Dyson Sphere and Science Sentry.
- - Science Sentry and Dyson Sphere bonuses can be upgraded through Research.
- - Dyson Dark Matter production is made like a basic resource instead of given the total amount after one hour.
- - NEW : Matter Decompressor - Uses Dark Matter per hour in order to produce additional resources.
- - This megastructure can not be attacked neither used for fleet
- - You can only build transport ships on this planet
- - This megastructure can not use Resource/Fleet Collector
Planets
- - Removed Planetary Administration building
- - Megastructures without Buildings access won't have any building requirement.
- - Removed Megastructure Research
Custom Ship and Defense
- - Reworked Mothership inventory
- - Added new modules and design templates.
- - Modules can be sold for resources instead of Dark Matter.
- - Purchasing Modules from Officiers tab has been changed.
- - OLD: Each page refresh would give different modules at different prices
- - NEW: Each player have their own modules shop. The shop refreshes every night and only displays modules not won from expeditions.
Galaxy
- - Only Planet, Moon, Ringworld and Habitat ship requires Alliance Depot for allied stationary ships. Other megastructures are free to station.
- - Fallen Empires will be temporarly disabled from the game at least for the first week.
- - Conquest Mission has been temporarly removed.
- - Players can colonize on Black Holes, systems dominated by Dyson Sphere/Ringworld but there are penalties
- - Colonizing on such systems will reduce to half the bonus of resource a planet may have.
- - Terraforming will only grant 60% of expected bonus.
Bug Fix
- - Fixed an error where new motherships would not have rapidfire.
- - Fixed an error on fight where Motherships would not attack each other because they did not have mutual rapidfire.
- - Fixed Fleet system giving "No missions" if you forgot to select, by accident, a megastructure.
- - Fixed free moon bug from Overview page if the colony has no resource production
- - Fixed resource bonus inherited to planet, which caused certain moved colonies lose resource bonus
- - Fixed an error where correct events were not being triggered on Expedition Mission