Buildings

Metal Mine
Metal Mine

Used in the extraction of metal ore, metal mines are of primary importance to all emerging and established empires.

Crystal Mine

Crystals are the main resource used to build electronic circuits and form certain alloy compounds.

Crystal Mine
Deuterium Refinery
Deuterium Refinery

Deuterium is used as fuel for spaceships and is harvested in the deep sea. Deuterium is a rare substance and is thus relatively expensive.

Solar Power plant

Solar power plants absorb energy from solar radiation. All mines need energy to operate.

Solar Power plant
Resource Factory
Resource Factory

This factory provides the optimization of resource production on planet.

University

Shortens research time each level by 8%.

University
Mineral Complex
Mineral Complex

Used in the extraction of metal ore, metal mines are of primary importance to all emerging and established empires.

Semi-Crystals Complex

Crystals are the main resource used to build electronic circuits and form certain alloy compounds.

Semi-Crystals Complex
Fuel Complex
Fuel Complex

Deuterium is used as fuel for spaceships and is harvested in the deep sea. Deuterium is a rare substance and is thus relatively expensive.

Graviton Complex

Solar power plants absorb energy from solar radiation. All mines need energy to operate.

Graviton Complex
Deuterium Power Plant
Deuterium Power Plant

The fusion reactor uses deuterium to produce energy.The efficiency of Deuterium power plant raises according to the Energy Technology level as well as its own level. The formula for energy production is:
Energy produced = 30 x Deuterium Power Plant level x (1.05 + (0.01 * Energy level))^Deuterium Power Plant

Robot Factory

Robotic factories provide construction robots to aid in the construction of buildings. Each level increases the speed of the upgrade of buildings

Robot Factory
Nanite Factory
Nanite Factory

This is the ultimate in robotics technology. Each level cuts the construction time for buildings, ships, and defenses

Resource Hideout

Resource Hideout protect a certain amount of your stored resrouces from being taken when a planet is attacked.

Resource Hideout
Resource Silo
Resource Silo

Resource Silo provide huge storage containment for raw unprocessed resources. The higher the level, the resources can be held. Once the capacity is used up, no more resources can be harvested.

Shipyard

All types of ships and defensive facilities are built in the planetary shipyard

Shipyard
Research Lab
Research Lab

A research lab is required in order to conduct research into new technologies.

Terraformer

The Terraformer increases the usable area on the planet. For each level of Terraformer you get 5 additional fields to use and one extra field every even level, one field is occupied by Terraformer itself.
To start building Terraformer you don\'t need the energy available, you just need to be capable to produce enough energy to start the building.

Terraformer
Alliance Depot
Alliance Depot

With an Alliance Depot you can supply fuel to friendly fleets in orbit. The Alliance Depot allows you to support friendly fleets so they can remain stationed at your planet for a time. The depot can launch a support-rocket that brings deuterium to the fleet in the orbit. The amount of deuterium is 20,000 deuterium for each Alliance Depot Level.

Moon base

The moon has no atmosphere therefore a lunar base must be built before the settlement of other buildings. Each level of Moon Base gives 3 extra fields. Once built, the Moon Base can never be deconstructed.

Moon base
Phalanx Sensor
Phalanx Sensor

The sensor array allows you to monitor fleet movements. The higher the stage, the greater is the range of the Phalanx. One use s 5.000 deuterium. Note that moons cannot be scanned with Phalanx due to their lack of the atmosphere

What Sensor Phalanx can see:

  • Attacking fleets (including ACS)
  • Trading fleets
  • Fleets on deployment mission
  • Spying fleets
  • Fleets with the mission hold (ACS)

  • If you scan the home planet of the fleet:
  • Fleets coming home from any mission (except Recalled deployment)
  • Fleets on a hold or expedition mission
  • Jumpgate

    Jump gates are huge transmitters that are able to send large fleets without loss of time through the universe. You can\'t transfer your resources this way. There is a sixty minute cooldown time on both Jumpgates that were used.

    Jumpgate
    Spaceport
    Spaceport

    With this building, a portion of the planet production are automatically sent to your Moon and increases moon field and storage capacity.

    M.S.T.A

    Meaning 'Massive Sattelite Transmittion Array', this building extends the range of how far your Fortress can expand through the galaxy.

    M.S.T.A
    Megastructure Stage
    Megastructure Stage

    Upgrade this megastructure in order to have increased benefits. Bonuses are only applied once the megastructure level is complete.